Difference between revisions of "Scobowl"

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'''#scobowl''' is an IRC channel on [http://www.slashnet.org slashnet] home to a trivia bot developed by [[Alejandro Lopez-Lago]].  Players usually compete on two teams in the room while the bot reads tossups from various tournament sets.
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'''#scobowl''' was an IRC channel on [http://www.slashnet.org slashnet] home to a trivia bot developed by [[Alejandro Lopez-Lago]].  Players competed on two teams in the room while the bot read tossups from various tournament sets.
 
 
==Channel Regulars==
 
*[[Mike Bentley]] (ikillkenny)
 
*[[Steve Feldman]] (Feldman)
 
*[[Alejandro Lopez-Lago]] (rapidflash)
 
  
 
==Options==
 
==Options==
  
 
==Limitations==
 
==Limitations==
Currently, the answers must be spelled correctly to be counted by the Trivia Bot.  However, answers deemed incorrect due to spelling can be manually corrected by channel ops or the person who started the game.
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*Answers were required to be spelled correctly to be counted by the Trivia Bot.  However, answers deemed incorrect due to spelling could be manually corrected by channel ops or the person who started the game.
 
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*There was no system in place to avoid showing repeats of questions to players.  Thus, some players simply memorized the leadins to certain clues they had heard several times before.
While support was added for bonuses, currently only one set of bonuses exists and is hardly ever played.
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*Powers were not supported by the Trivia Bot.
 
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*Perhaps the biggest limitation, of course, is that #scobowl is now defunct.
There is no system in place to avoid showing repeats of questions to players.  Thus, some players have memorized the leadins to certain clues they have heard several times before.
 
 
 
Powers are not supported by the Trivia Bot.
 
  
 
[[Category: Quizbowl on the internets]]
 
[[Category: Quizbowl on the internets]]
 
[[Category:Original QBWiki Page]]
 
[[Category:Original QBWiki Page]]

Revision as of 01:12, 21 April 2014

#scobowl was an IRC channel on slashnet home to a trivia bot developed by Alejandro Lopez-Lago. Players competed on two teams in the room while the bot read tossups from various tournament sets.

Options

Limitations

  • Answers were required to be spelled correctly to be counted by the Trivia Bot. However, answers deemed incorrect due to spelling could be manually corrected by channel ops or the person who started the game.
  • There was no system in place to avoid showing repeats of questions to players. Thus, some players simply memorized the leadins to certain clues they had heard several times before.
  • Powers were not supported by the Trivia Bot.
  • Perhaps the biggest limitation, of course, is that #scobowl is now defunct.