Difference between revisions of "Audio tournament"

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An '''audio tournament''' is a type of [[side event]], pioneered by [[Jonathan Magin]], which is played by listening to a series of pyramidally-ordered audio clips, rather than by reading a question on the page. Audio tournaments often focus on classical music or opera, with a few focusing on [[trash]] topics like movies or video games. Their visual counterparts are [[visual tournaments]].
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An '''audio tournament''' is a type of [[side event]], pioneered by [[Jonathan Magin]], which is played by listening to a series of [[pyramidally-ordered]] audio clips, rather than by reading a question on the page. Audio tournaments often focus on classical music or opera, with a few focusing on [[trash]] topics like movies or video games. Their visual counterparts are [[visual tournaments]].
  
 
During the [[COVID-19 pandemic]], [[John Lawrence]] invented an asynchronous variant called a '''remote cooperation audio tournament,''' in which individuals play the questions independently, the computer records everyone's typed answers and buzzpoint data, and tossups are awarded accordingly. Such tournaments are run on [[Qblitz]] using a platform designed by [[Noah Prince]].
 
During the [[COVID-19 pandemic]], [[John Lawrence]] invented an asynchronous variant called a '''remote cooperation audio tournament,''' in which individuals play the questions independently, the computer records everyone's typed answers and buzzpoint data, and tossups are awarded accordingly. Such tournaments are run on [[Qblitz]] using a platform designed by [[Noah Prince]].

Revision as of 10:22, 1 July 2021

An audio tournament is a type of side event, pioneered by Jonathan Magin, which is played by listening to a series of pyramidally-ordered audio clips, rather than by reading a question on the page. Audio tournaments often focus on classical music or opera, with a few focusing on trash topics like movies or video games. Their visual counterparts are visual tournaments.

During the COVID-19 pandemic, John Lawrence invented an asynchronous variant called a remote cooperation audio tournament, in which individuals play the questions independently, the computer records everyone's typed answers and buzzpoint data, and tossups are awarded accordingly. Such tournaments are run on Qblitz using a platform designed by Noah Prince.

List of audio tournaments

List of remote-cooperation audio tournaments