Difference between revisions of "Length limit"

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'''Character limit'''s (also called '''character cap'''s, '''length limits''', or '''length cap'''s) are formal or informal decisions by the editors of a tournament to restrict the length of questions, especially tossups. Character and length limits are common in high school quizbowl and less so in collegiate formats. Proponents of length caps claim that they encourage crisp, clear writing, efficient use of clues rather than non-clue words, and the swift completion of many-round tournaments; opponents of such limits claim that they impede writing more than they help, particularly if the cap is very low in comparison to the usual length of [[mACF]] tossups, and may not actually save hosts much time in the running of tournaments when other disturbances (talking between questions, logistical issues, etc.) take up far more time.
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'''Character limit'''s (also called '''character cap'''s, '''length limits''', '''line limit'''s, or '''length cap'''s) are formal or informal decisions by the editors of a tournament to restrict the length of questions, especially tossups. Character and length limits are common in high school quizbowl and less so in collegiate formats. Proponents of length caps claim that they encourage crisp, clear writing, efficient use of clues rather than non-clue words, and the swift completion of many-round tournaments; opponents of such limits claim that they impede writing more than they help, particularly if the cap is very low in comparison to the usual length of [[mACF]] tossups, and may not actually save hosts much time in the running of tournaments when other disturbances (talking between questions, logistical issues, etc.) take up far more time.
  
 
===Examples===
 
===Examples===

Revision as of 00:11, 11 July 2011

Character limits (also called character caps, length limits, line limits, or length caps) are formal or informal decisions by the editors of a tournament to restrict the length of questions, especially tossups. Character and length limits are common in high school quizbowl and less so in collegiate formats. Proponents of length caps claim that they encourage crisp, clear writing, efficient use of clues rather than non-clue words, and the swift completion of many-round tournaments; opponents of such limits claim that they impede writing more than they help, particularly if the cap is very low in comparison to the usual length of mACF tossups, and may not actually save hosts much time in the running of tournaments when other disturbances (talking between questions, logistical issues, etc.) take up far more time.

Examples