ACF Fall 2002 Packet Details

The following concern details for packet submissions for the 2002 ACF 
Fall Tournaments. If you plan to submit a packet, please read this 
post very carefully. Last year, editing the submitted packets could 
be described as trying at best, for a variety of reasons that I hope 
will be corrected this year, making for a higher quality event for 
everyone involved.

WHO HAS TO WRITE A PACKET: Any program that fields teams in the Fall 
Tournament will be required to submit a packet for each of its teams, 
excepting teams that meet any of the following conditions: 1) C 
teams, D teams, etc.; 2) programs that have not attended an official 
ACF event (Fall, Regionals, Nationals) during the last two seasons; 
3) teams composed completely of players in their first two years of 
collegiate competition. Also, if you feel that your team fulfills the 
spirit of these exceptions, you may petition me for an exception from 
the packet writing requirement. Otherwise, you will be required to 
submit a packet in order to play.

FORMATTING: Last year, I spent way too much time fixing formatting 
problems. Please follow the official ACF formatting guide at 
http://www.dpo.uab.edu/~paik/acf/formatting.html.

DISTRIBUTION: This year, I am only asking for 25 tossups and 25 
bonuses, divided into the following categories (with the usual caveat 
that topics should display appropriate diversity within each 
category, especially concerning the eras from which they are drawn):
LITERATURE (5): Should include at least one and no more than two from 
American Lit, English Lit, and Foreign Language Lit.
HISTORY (5): Should include at least one and no more than two from 
American History, European History, and World History (i.e. not 
American or European)
SCIENCE (5): At least one and no more than two questions each from 
Physics, Chemistry, and Biology. Also, at least one of the 10 total 
tossups and bonuses should come from something outside of these three 
areas (computer science, math, geology, etc.).
GEOGRAPHY (1)
SOCIAL SCIENCE (1-2)
ART(1-2)
MUSIC(1-2)
RELIGION (1)
MYTHOLOGY (1)
PHILOSOPHY (1)
OTHER (1): This can be another of the above, or something that 
doesn't fall neatly into any of the above subjects. This includes 
trash, but keep in mind that the trash question had better be fun, or 
I probably won't use it.

DIFFICULTY: This is absolutely the most important part of this post, 
and the part that was by far the biggest problem with last year's 
submissions, in that writers either chose to ignore the desired 
difficulty level, or failed in their attempt to write about readily-
accessible topics. In my mind, experienced question writers 
categorize certain topics as "easy" for one of two major reasons: 
either they are topics that are familiar to younger players, or they 
are topics that have come up so many times that those of us who have 
been around for a while think of them as easy, when in fact they are 
often completely foreign to younger players, even those whose studies 
have provided them with a solid understanding of the fields in 
question. As an example, Heinrich von Kleist comes up so often 
nowadays that it is easy to forget that even well-read freshmen will 
likely never have heard of him (I know I hadn't). For this 
tournament, I am looking for questions about topics of the first kind 
(i.e. with answers that a competent freshman team will have heard of 
and will have a decent shot of answering by the end of the question). 
That does not mean that they should be able to answer every tossup in 
the first sentence; using pyramid structure, the aim should be to 
reward deep, important knowledge about an answer of basic importance 
that can still be answered at the end by most teams if it isn't 
gotten early. On a similar theme, bonuses should offer at least one 
part that will probably be answered by a competent freshman team, and 
at least one part that requires deeper knowledge that will separate 
the very good teams from average ones. The rule of thumb that I use 
is to imagine how the group of freshmen on my team would do on my 
questions, and I think this method is a good one for you to use as 
well in writing for this tournament.

RETURNED PACKETS: Because of the number of problems concerning last 
year's submissions, I am not going to hesitate to return packets for 
rewriting if they seriously violate the aims I have stated above. 
Packet discounts will only apply after an acceptable packet has been 
submitted. Also, in the interest of providing as good a tournament as 
possible, I've been writing a lot of material specificly for use in 
this tournament, which gives me the flexibility to be very picky 
about what I use, so if you want your questions to be heard, make 
sure they are top notch questions in line with what I am looking for.

As always, should you have any questions or concerns, please let me 
know at ksmcke0_at_....

Thanks,
Kelly McKenzie

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