<<The situation is: last tossup of the game, your team is up by between 5 and 20 points. The other team misses the tossup. Then you're sure as heck not going to answer it and risk the other team getting a chance to clean up on your bonus. This qualifies under the objection that many people have aired in many different situations and that we've tried our best to eliminate from the game: we do not want to penalize extra knowledge.>> [First off, let me just point out that ANY introduction of strategy into the game will almost guarantee that there are situations where "playing BADLY" is encouraged (see "Thomas Mann" in the Harvard lexicon). However, I don't see the trade-off as inherently bad.] Consider this scenario: A team is up 45 points (or 50, in a game with powers) with one question to go. To guarantee that they cannot lose, all they have to do is.... *let the question go*. The same goes with teams up 80-90 points with two questions to go. In my book, that's the equivalent of Doug's scenario: a team is encouraged to "sit" on their knowledge, instead of ringing in as soon as they think they know it. Of course, a simultaneous increase in value of tossups--which, given current trends, might be a good idea, independent of bouncebacks--would tend to reduce the effectiveness of this argument.
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