Playoff formats

I agree with Matt, though I disagree in others. As far as I'm 
concerned, I think that anything that follows three general rules can 
be considered fair:

(1) If team A clearly finished ahead of team B in the prelims, then 
team A should not have a more difficult path to winning the 
tournament than team B. Conversely, if team A clearly finished behind 
team B, then team A should not have an easier path.

(2) The format and packets should be upset-neutral: it should not 
make a special effort to create *or* prevent upsets. [As someone else 
pointed out, if upsets could not happen, there would be no point in 
playing.]

(3) To the extent that it is possible, teams should not be punished 
for factors out of their control.

Almost every format I've seen over the years has met these three 
criteria. While double-elim (and single-elim, obviously) might not be 
perfect, teams that do better in the prelims do *not* have a lesser 
chance of winning the tournament than anyone else: the #1 team will 
almost always have greater than a 50% chance of beating any other 
team in the field, so the probability of their winning the tournament 
is still larger than anyone else's.

One example of a format that violated these was an SCT a few years 
ago where the top team had a one- or two-game advantage on the rest 
of the field, but had its only loss to the number two team, so the 
number two team was given a one-game advantage in a best-of-three 
finals. I would accept the argument that by head-to-head, the two 
teams should have been considered equal, but I don't think you can 
make a valid case for giving the second-place team the advantage.

With respect to Penn Bowl 9 (where three of the number one seeds lost 
in the first round), that was because of the way the playoff packets 
were assembled. I had no control over that, as that was the only one 
of the last five Penn Bowls in which I had no involvement on the 
editorial end. This year's Penn Bowl, I think, took away that 
complaint at least; also, by using the second round-robin, I think it 
did a better job of determining who the top eight teams in the field 
were, which made the likelihood of an upset determined by a packet 
less likely.
 
As far as the ICT goes, my complaint with ladder play, besides its 
general tendency to create re-matches in the final rounds, is the 
often magnified task facing teams three through six: the top two 
teams need win only two games to advance to the finals, while three 
and four need three wins apiece, and five and six need to win four in 
a row. This can happen even if all six teams start off with the same 
number of losses, because of strength-of-schedule issues--again, 
something over which teams have no control.

--STI

P.S. As far as ranking all teams go, while I admit there are people 
who would prefer it--and it would certainly be theoretically possible-
-I simply don't think there's any real benefit to holding those 
matches. But if teams wanted to play--and we had the moderators to 
read those matches--I wouldn't object.

P.P.S. The poll I had a couple years ago found that most teams had no 
problems with paper tiebreakers, even when needed to eliminate teams 
from contention for a title. The only tiebreakers I find 
unconscionable are those that encourage teams to run up the score 
against bad teams (which is why when I run untimed tournaments point-
based tiebreakers never include teams mathematically eliminated from 
the playoffs).

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