Chatter between questions (was Re: ACF Regionals thoughts)

I'm feeling much more like my genial self tonight, and I hope the tone 
of what I'm about to say reflects it.  No disrespect is intended for 
Chris, with whom we've always enjoyed friendly dealings re question 
trades, etc.  Also, I don't want to convey the impression that I'm 
blasting Raj's editing work.  I did think the questions were longer than 
they needed to be, and one side effect I noted is that less experienced 
teams sometimes tuned out a tossup after the first four or five lines, 
only to be caught napping when the answer turned out to be Venus or 
Rachmaninoff or something else they knew by question's end.  But all in 
all I thought the 2004 questions, especially the tossups, were (while 
still tougher than I'd prefer) less esoteric and more gettable than the 
last couple of years' ACF Regionals. 

Now to tonight's sermon: I'd like to say a few words in defense of 
chatter between questions. 

Within reason, it helps the game, in at least three ways:

1) If you've been to a UTC tournament, you've heard, ad nauseum, 
Charlie's Three Rules of Competition ("Rule #1: Winning beats losing.  
Rule #2: Losing beats getting stomped.  Rule #3: Getting stomped still 
beats not playing.") and Eileen's Corollary ("If you can't be right, be 
funny".)  I believe this attitude contributes a lot to the success of 
the UTC program.  ACF Southeast Regionals (even with late cancellations 
by the only two schools planning to come up from Florida) had this 
year's biggest field, 14 teams -- more than double the average for the 
other six regionals -- from 10 different schools.  And I don't think 
mere geography explains it.

Like it or not, there is a social aspect to the game.  At every 
tournament, half the matches will be losses, and often those losses 
aren't pretty.  Sometimes the bad puns and stray strange facts thrown in 
between questions provide the only enjoyment the losing team gets, and 
as long as it's within reason, there's no harm done to the winners.  One 
of the highlights of Saturday for me was hearing the two UTC players 
still playing at the end of the evening give a series of three bonus 
answers that made the team steamrolling them, Kentucky's Seth Kendall et 
al., laugh out loud.  (Their answers for the three knights from the 
Faerie Queen were Bobby Knight, Jordan Knight and -- once they heard the 
third was female -- Gladys Knight.)  Looking at it from the anti-chatter 
perspective, that laughter wasted maybe 15-30 seconds.  Me, I think it 
was worth it.  I don't know if it's true in other regions, but a lot of 
our teams pay out of their own pockets to come to tournaments.  So I 
hate to tell paying customers to shut up and stick to the game exactly 
as written.  We grimace at the phrase "it's only a game," but if it's 
not enjoyable, most of us have better things to do with our weekends.  
Which brings us to...

2) We are dependent upon volunteer moderators.  In our case most come 
from at least two hours' drive away, on their own time.  Yes, we buy 
them dinner, but there are other ways to get to eat out.  So I hate to 
tell volunteer *readers* to shut up and stick to the game exactly as 
written.  Saturday evening I did just that with 5 rounds to go, and the 
remaining rounds were each only 2-3 minutes shorter.

3) Finally, the chatter often contributes to the development of players' 
future playing success.  As I was reminded by several specific instances 
at our practice tonight, the questions the UTC players are most likely 
to get are the ones about stuff they've heard stories or bad jokes about 
before.  So even if you don't see the point of enjoying the moment more, 
you can at least view the chatter as a memory aid. 

Hey, where else in this life do we get to repeat our best Augusto 
Pinochet joke, whinny whenever someone mentions Field Marshall Blucher, 
or hear a whole room laugh when someone  says, "Mmmm..... Doenitz"*?  
I'm not saying to let the chatter go on and on -- unless it's a trash 
tournament, where as I see it that's a MAJOR reason we're all there.  
But please don't get so concerned with the formal game process that you 
squeeze out one of the best things it engenders.

P.S. Re round speed: In general, except when we host a timed tournament 
like NAQT, the people who read at UTC tournaments don't read as 
absolutely fast as they could.  I deliberately don't, because when I do, 
people complain that they can't catch the words -- once upon a time I 
was a DJ, and I'm fond of Gilbert and Sullivan patter numbers, so I can 
really spit 'em out once I'm warmed up.  Besides, we're still talking 
much faster than most Southerners.

(* For the record, that was Jason King, former Georgia Tech and Georgia 
standout.)

Chris White wrote:

> Eh, perhaps I was a bit harsher/more unclear than I could have been.
>
> My main point wasn't that I prefer 9-line tossups (6 or 7 is plenty
> long enough for even the most gradually sloping pyramid), nor did I
> wish simply to heap opprobrium on a Regional I didn't attend (though I
> did wish to single out Rutgers for praise).  With 3 more rounds, and
> many more teams, you could hardly expect to be done as early as we were.
>
> It's just that, after attending a tournament with virtually half-hour
> rounds on long questions, I find it hard to believe that those extra
> words were the only factor.  Perhaps the "chatter in between
> questions" alluded to can  be targeted as the culprit, rather than the
> moderators themselves.  I don't know.
>

-- 
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Charlie Steinhice                 "Come, come!  Why, they couldn't
Chattanooga, TN	                  hit an elephant at this dist..."
(center of the known universe)              --  Gen. John Sedgwick
   
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