Opinion survey on NAQT issues (1 of 2

Here is an opportunity to weigh in with your
opinion about a few issues-for-NAQT for which I would
like to have a better sense of the state of player
opinion. This is my own survey, not something conducted in
any official sense by NAQT. Its purpose is to give
me--and then all of us in NAQT--a better picture for how
current players feel about a few key things that could at
least conceivably be changed. It is not a referendum
the results of which would be binding upon us, but we
would, I think, sit up and take notice of any decided
preferences that become clear. Please, if you want to have
your opinion noted, and very possibly have an effect
on our game, return email to me
(ehillema_at_...) within the next few days (no later than April 17)
with your answers to the questions below.

For
this I want returns from current collegiate players
only. Please begin by telling me who you are, what
school you play for, and whether you did or did not play
in at least one of the NAQT collegiate events (CCT,
SCT, ICT) during 1999/2000.

Then please give
your opinion regarding these three
things:

Issue 1: Timed or untimed? NAQT's collegiate events
currently are timed games with two 9-minute
halves.

QUESTION 1: Would you prefer that NAQT continue to use
timed play for its standard collegiate events, or
switch to untimed play, with a set number of tossups in
each match?

A. strongly prefer timed
B.
mildly prefer timed
C. I'm neutral
D. mildly
prefer untimed
E. stongly prefer untimed

Issue
2: Tossup answerability and the issue of giveaways
unrelated to the rest of the question. Please consider this
situation: an NAQT editor is confronted with a submitted
tossup question which he or she believes will go
unanswered by a majority of teams at a given event if
limited to clues relating to the actual subject -- there
exists no "giveaway" about the subject itself that is
likely to suggest the right answer to any but a small
minority of players. [Assume the editor's judgment about
this is in fact correct.] However, the editor sees
that the tossup can be made answerable by adding, at
the end, a much easier clue that jumps to another
subject area altogether. (An example taken from recent
discussion might be a tossup on the Biblical character
Gomer, given an ending like "who shares her name with a
certain resident of Mayberry.") This example aside,
assume that the actual facts are that the question will
go largely unanswered if no such clue is added, that
90% of teams who will be present at the event could
answer the question correctly if such a "switch-subject"
giveaway is tacked on, and that in most cases it will be
answered in that case by a buzzer race.

QUESTION 2:
Which of the following comes closest to your general
opinion of such situations?

A. the question should
not be used (at least as a tossup); tossups that the
majority of teams cannot answer should not generally be
used, but neither should a switch-subject way-easier
clue be added.

B. the question should be used,
without adding a switch-subject way-easier clue; it is
fine to have tossups that few can answer, and hooray
for those few who can. Unanswered tossups are a
lesser evil than buzzer races on a final switch-subject
clue.

C. the question should be used, adding a
switch-subject way-easier clue to make the question answerable,
even if the most-frequent result is a buzzer race.
Buzzer races on a final switch-subject clue are a lesser
evil than unanswered tossups.

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