Re: Wizards

I've been thinking about this whole character
class thing and it kind of makes sense to me, as long
as we apply the principles and rules of Magic: The
Gathering. Those of you with lives should stop reading
now.

The fighter and cleric classes are analagous to
"instant" spells, while the thief and wizard classes are
"interrupt" spells. As instant spells, fighter and cleric
powers are used without relation to the other spells;
therefore, cleric turns -5 to +5 regardless of how the other
powers are used in that question.

Interrupt
spells allow the player to alter a spell already being
cast. Order is important; the last interrupt used is
the one with the most precedence.

By this
rule, a hypothetical exchange with wizard powers on the
last tossup might go like this:

Moderator casts
tossup #20 spell.
Team A interrupts tossup spell with
Wizard spell, setting the answer to "Dave is a
geek".
Team B interrupts Team A's Wizard spell with their
own, setting the answer to "Hell yes".

Because
interrupts can interrupt other interrupt spells, the final
answer to the tossup is "Hell yes" and therefore Team B
gets the tossup. Since the last team will always be
the one that gets the tossup, no team would use the
wizard power on tossup 20 if the other team still had
theirs.

Similarly, the thief power is useless for the final bonus if
both teams still have it because Team A can steal the
bonus back if Team B steals it first.

As long as
these two powers can be used to interrupt the other
team, as well as the question, it should all work out
IMGO*.

Dave
*(In my geeky opinion)

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