Re: CP2 Review

5. Staffing -- for three of my seven staff
members that stayed the whole time, this was their first
tournament officiating experience. EVER. One of them had
been a scorekeeper at NAQT ICT, three others (myself,
Edmund and Hayden) were veterans.
--
6. We
intended to reward teams who won without using
"sink-a-Shaq" techniques and winning every game by low scores.


These fears proved (IMO) to be not as prevalent as we
had thought. 

I would recommend that next
year, even if bounceback-sinking is used, to go with
straight W-L, and have head to head and total points be
the tiebreakers.
--
7. Pyramidal structure. We
could have spent aeons studying the proper method of
structuring the question and still gotten some people who
buzzed in disgustingly early, thinking the lead-ins too
easy. (For example, I thought the Gomer lead-in at the
ICT was very easy.) However, when played in a
tourmament, some lead-ins prove less thoughtful than others.

--

I acknowledge that many of our leadins were less
than inspired. I also acknowledge that some of our
power marks were a bit ... early. (I don't think we
erred so much in going the other way.) 

All I
can say is that we will aim to correct that in future
Capitol Punishments. 

But in the end, it seemed
the general tone of the criticism (both here and
on-site) was that this was a tourmanent that had
tremendous potential to be a great tournament. 

Most
of Mike's criticism I think is valid; I have
attempted to address them here. Where I have disagreed with
him, I hope I have not come off as sounding overly
defensive. 

I hope to see Mike -- and as many of you
as possible -- at Capitol Punishment 3, which will
be in July 2001. 

Shawn Pickrell

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