Re: Important Rice Acabowl Format Update

I applaud you for daring to think out the box. However, I think your
theory is a bit flawed.

Bonus randomness occurs for several reasons. One is that randomness is
inherent if you have a diverse distribution. If you average 15 points
per bonus, you will zero some and thirty others, not get 15 on every
single bonus. If you average 10 ppg you will zero more bonuses and
thirty less, if you average 20, then vice versa. Packet distributions
exist as a weighted sample of all knowledge. If you understand basic
statistics, you should have an idea of the randomness you can expect
in packets. (And this would be why many teams these days seem strongly
opposed to single elimination playoff formats.) 

Second, people disagree on what is difficult. That does not mean it is
subjective. Objective evidence can be found by perusing scoresheets
after the fact. Even when people set forth ideas and even numbers on
what a novice, average, and top team should average on bonuses,
question writers have different notions of what those levels of teams
actually know. And when not stated, there are often different beliefs
on what those numbers should be. 

Third, another way to mitigate bonus disparity is to increase the
number of tossups rather than decrease bonus value. If you ared
ecreasing bonuses point values, and therefore bonus length likely as
well, you would ideally free up more time per round. I suggest a
decrease in bonus point value be accompanied by using more tossups. If
you accept the rough description of a distribution as a weighted
sample of all knowledge, you can see how more tossups per round would
decrease random effects.

I acknowledge your desire to give greater reward to speed. However,
note that the general trend in quizbowl has been to decrease the
reward to speed and increase the emphasis on depth of knowledge which
some people feel is best tested by the current bonus style. 

Finally, note that, while you may not have received any packets, that
does not mean teams have not started writing them. Samer's suggestion
of changing the tossup value might be more workable.

In closing, I'd like to note that there is no particular logical
reason why tossups are worth ten, negs minus-five, and bonuses a
maximum of thirty. It's just that College Bowl did it that way and
people adopted the most familiar form. I sometimes suspect the 30
point bonus was as much because people liked writing 30-20-10s as
because 30 was the max in the old variable value bonus.

Anthony, using his social science training for something

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