2003 ACF Fall Tournaments: Packet Details

The following concern details for packet submissions for the 2003 ACF 
Fall Tournaments. If you plan to submit a packet, please read this 
post very carefully.

WHO HAS TO WRITE A PACKET: Only one team from each program will be 
required to submit a packet for the Fall Tournament, unless one of 
the following exceptions are met: 1) Your program has not attended an 
official ACF event (Fall, Regionals, or Nationals) during the last 
two seasons; 2) all of your teams are composed of players in their 
first two years of collegiate competition. If you feel that your 
program meets the spirit of these exceptions but for some technical 
reason is still required to submit a packet, you may petition me for 
an exemption from the packet-writing requirement.

FORMATTING: Last year, I spent way too much time fixing formatting 
problems. Please follow the official ACF formatting guide at 
http://www.dpo.uab.edu/~paik/acf/formatting.html. Otherwise, I will 
likely return the packet to you.

DISTRIBUTION: This year, I am only asking for 25 tossups and 25 
bonuses, divided into the following categories (with the usual caveat 
that topics should display appropriate diversity within each 
category, especially concerning the eras from which they are drawn):
LITERATURE (5): Should include at least one and no more than two from 
American Lit, English Lit, and Foreign Language Lit.
HISTORY (5): Should include at least one and no more than two from 
American History, European History, and World History (i.e. not 
American or European)
SCIENCE (5): At least one and no more than two questions each from 
Physics, Chemistry, and Biology. Also, at least one of the 10 total 
tossups and bonuses should come from something outside of these three 
areas (computer science, math, geology, etc.).
GEOGRAPHY (1)
SOCIAL SCIENCE (1-2)
ART(1-2)
MUSIC(1-2)
RELIGION (1)
MYTHOLOGY (1)
PHILOSOPHY (1)
OTHER (1): This can be another of the above, or something that 
doesn't fall neatly into any of the above subjects. This includes 
trash, but keep in mind that the trash question had better be fun, or 
I probably won't use it.

DIFFICULTY: This is absolutely the most important part of this post, 
and the part that has been biggest problem with previous years' 
submissions, in that writers either chose to ignore the desired 
difficulty level, or failed in their attempt to write about readily-
accessible topics. In my mind, experienced question writers 
categorize certain topics as "easy" for one of two major reasons: 
either they are topics that are familiar to younger players, or they 
are topics that have come up so many times that those of us who have 
been around for a while think of them as easy, when in fact they are 
often completely foreign to younger players, even those whose studies 
have provided them with a solid understanding of the fields in 
question. As an example, Heinrich von Kleist comes up so often 
nowadays that it is easy to forget that even well read freshmen will 
likely never have heard of him. For this tournament, I am looking for 
questions about topics of the first kind (i.e. with answers that a 
competent freshman team will have heard of and will have a decent 
shot of answering by the end of the question). That does not mean 
that they should be able to answer every tossup in the first 
sentence; using pyramid structure, the aim should be to reward deep, 
important knowledge about an answer of basic importance that can 
still be answered at the end by most teams if it isn't gotten early. 
On a similar theme, bonuses should offer at least one part that will 
probably be answered by a competent freshman team, and at least one 
part that requires deeper knowledge that will separate the very good 
teams from average ones. The rule of thumb that I use is to imagine 
how the group of freshmen on my team would do on my questions, and I 
think this method is a good one for you to use as well in writing for 
this tournament.

RETURNED PACKETS: Because of the number of problems concerning last 
year's submissions, I am not going to hesitate to return packets for 
rewriting if they seriously violate the aims I have stated above. 
Packet discounts will only apply after an acceptable packet has been 
submitted. Also, in the interest of providing as good a tournament as 
possible, I've been writing a lot of material specifically for use in 
this tournament, which gives me the flexibility to be very picky 
about what I use, so if you want your questions to be heard, make 
sure they are top notch questions in line with what I am looking for.

To this end, if you have any doubts as to whether your packet will be 
acceptable for any of the reasons stated above, please feel free to 
consult with me at any stage of the packet writing process. If
you're not sure whether a certain answer would be useable, ask
me. If you have a few questions written, send me the unfinished 
packet to get feedback about how close it comes to what I'm
looking for. Being a much grumpier editor than I was a year ago,
I'm much more likely to return packets for changes, so definitely
take advantage of these opportunities to make both of our jobs easier.

As always, should you have any questions or concerns about any aspect 
of the ACF Fall Tournaments, please let me know at ksmcke0 at hotmail 
dot com.

Thanks,
Kelly McKenzie

This archive was generated by hypermail 2.4.0: Sat 12 Feb 2022 12:30:47 AM EST EST