Re: Division II thoughts

The problem with the basketball analogy is the
fact that the place where you play the game doesn't
matter - the basketball court doesn't change from game
to game. Teams aren't required to "play the
court".

A better analogy is probably golf. Here, the
environment does matter and novices play on different fields
(the Nike Tour and the NCAA championships are held at
easier courses than St. Andrew's and Augusta
National).

If I were a player who was considering ACF, I might
be disheartened by a game where I had only heard of
three of twenty tossup answers. The circuit is
developing to the point where what are universally derided
as easy answers by most players are still going to
flummox players fresh out of high school, and where more
and more study is needed to approach basic levels of
competency (imagine trying to learn golf by starting out on
a course with lots of water hazards and hard shots
- even if you don't finish last in a tournament,
you may find it too frustrating).

This is
particularly important since the response of most people at
recruitment fairs is "I'm not smart enough to do that" - and
a format that retains the current difficulty level
of ACF isn't going to help when a player goes to a
tournament and knows just four answers.

This will not
kill ACF, but it does seem like little change from the
current system that emphasizes sink or swim - which is
what I believe the original poster was trying to
change.

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