Re: Duke 2002 Academic Festival (ctd)

Amber, Again, I don't totally disagree with your
take on the "outcome based" aspects of a worksheet.
However, there are other changes to the usual standard t/b
rules that are done for the sake of fairness to the
teams' ability to demonstrate their knowledge. Again,
it's just a way to play the game, no different from
consultation-allowed tossups. :) Maybe it's part culture, maybe it's
part fairness... but if you ever wind up going to
Panasonic, you will see another completely different way to
play the game with handouts and six-team-track-meet
style on buzzers. But, yes, buzzer speed is critical to
success in the way the game is ultimately played, and I
agree with you that to some extent de-emphasis may hurt
some teams that don't focus on buzzer speed as their
primary focus.

As for math questions, I have many
people on the Duke team who have been and are very good
at quick math calculations when they were in high
school. However, I have seen many non-math moderators try
to read math questions, make mistakes, and mess
everyone up in the question. I know how hard it is to make
a good math question, and I've seen some NAQT power
marks on math tossups before (to my complete surprise).
I just feel that math calculation questions demand
a different thinking process than the usual quick
recall, and that most math folks do not think that just
because you can do this process fast means you do it
right. More math tossups have I seen go dead than any
other type in high school play, even with teams
featuring decent math players.

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