Re: Single Elimination for the Uninitiated

I have several objections to Swiss pairs. 
1) If something goes wrong, it's pretty much a train wreck to 
disentangle. 
2) It works best for powers of two and starts getting messy if you 
have strange numbers of teams. If one team gets run over by a bus the 
night before and doesn't show up, it may foul up plans immensely.
3) After a certain point, it becomes impossible to prevent rematches. 
Especially with a national or otherwise geographically diverse field, 
a large number of schools desire seeing those teams they don't 
normally play. 
4) Swiss pairing with small numbers of rounds may be a de facto single 
elimination.
5) Perhaps the most important consideration is that figuring out who 
plays whom ends up being a time consuming process, especially if you 
reseed after every round. To a certain point, you can theoretically 
put out a schedule for five or six or however many rounds while 
avoiding repeats. 

A concept useful here is negative utilitarianism. We normally think of 
utilitarianism in terms of maximizing good. Negative utilitarianism, 
on the other hand, involves minimizing evil. (Philosophically, I'm not 
a utilitarian in terms of ethics, but that is neither here nor there.) 

I would say that most systems used out there are not unfair. That 
doesn't mean that are the fairest, or even fair, but possibly neutral 
along the axis of fairness. Of course, fairness is but one of several 
axes on which to make judgments. The consensus, I think, is that a 
format involving a full round robin is fairest, but on the logistical 
axis that is right out.

Of great concern to me personally is minimizing the chance that 
something will go wrong. Now, I'm going to say this very clear: a 
fluke loss or an upset is not in and of itself a bad thing. It may be 
the fault of a bad packet; sometimes it's not. I believe it happens 
sometimes and I am not going to go out of my way to either maximize 
nor minimize what I consider to be a naturally occurring event. To be 
honest, unless there are huge gaps in the talent levels of the various 
teams, I would be as concerned with a question set that had zero 
upsets as one which had more than normal. 

I'm also going to take issue with the idea that divisional round robin 
is de facto single elimination. It implies that upsets are destroying 
the integrity of the tournament. It also implies that any team which 
might score a fluke upset, knocking a top team out of contention, 
shouldn't really be allowed to affect the outcome of the tournament, 
that any such teams are just there to fill out a field, make things 
look nice, and put money in the pockets of the hosts. It's all about 
Bhan's law: Score points or die (or is that a Maxim, or just what he 
wants on his tombstone?). I would think that forcing teams to treat 
every game as important even in preliminary rounds gives the game more 
integrity, rather than allowing teams to have the mentality that they 
can relax early on and that a loss won't hurt them. Losing sucks. And 
losing should suck. And if you lose, you should pay a penalty so long 
as other teams don't lose more. There's an area between promoting 
"surprising teams" in the playoffs and preventing them. A certain 
level of fairness dictates not trying to do either. A certain level of 
ego may dictate doing one, depending on whether or not you think your 
team would be "surprising" or "surprised."

Now, I don't want anyone to think I am hostile, because I am not. I 
have great respect for people who have posted on the subject, and 
enjoy debating quizbowl philosophy with some of them. It'd be no fun 
if we agreed on everything.

I feel that once you start dealing with large numbers of teams as has 
been discussed, it becomes extremely difficult to sort teams. I'd 
prefer having twenty rounds to work with such numbers, but that 
usually isn't happening. I think there are multiple axes that need to 
be considers. Fairness is one. Logistics is another. There are more 
than just those two. I think it's good to be challenged on various 
grounds. I also think that there various combinations of meeting 
various concerns which are equally acceptable, and some people will 
just have different values for different concerns. It's very difficult 
sorting between valid concerns when one cannot meet all of them fully 
at the same time. 

Lastly, I'll say that, if anyone comes up with a new format radically 
different from anything that has ever been done before, I'd be loathe 
to try it at a national tournament until someone proves that it works 
and that people enjoy it from a player perspective. NAQT dropped 
ladder play from the ICT. On certain levels, ladder play made a great 
deal of sense to me. My main problem with it theoretically was that it 
included byes, and I prefer to avoid byes and rounds where only some 
of the teams are playing whenever possible. From a player perspective, 
however, it sucked. I didn't enjoy it. Even if it was the most 
perfect, fairest format ever, it just felt bad and I would be willing 
to give up some of that perfection and fairness for something more 
palatable. I admire NAQT for thinking of something that I would never 
have considered; creativity is a trait I admire. But, yeah, it wasn't 
fun. People who want to run new and exciting formats should try them 
out. If your format requires central source questions, I'll even give 
you a packet or two if I think your idea is worth testing, if that 
will help you run it.

Anthony, who is not speaking on behalf of any organization in which I 
have former, current, future, or alternate-universe membership or any 
other sort of relationship, real or fiction, but who may be interested 
in talking about quizbowl theory and philosophy in general over the 
weekend, pending time and other responsibilities

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