Re: Using google to weed out too-obscure answers

Hi all-- (warning, longer message)

A teammate who has not yet seen the same information come up over and 
over in multiple tournaments wanted to know how to best judge 
difficulty for the purpose of writing gettable questions. That was 
about the time of the earlier "Hooey" Thread. Naturally, typing 
answers to questions ALONG WITH their giveaway clues into google was 
an appealing answer for me to give at the time. We even came up with 
a "difficlty scale" from that goes from 1 (ridiculously easy) to 10 
(unimaginably difficult) calculated by subtracting the log-base-10 of 
the number of results displayed by google from 10, and since that 
time, we've been happily ranking packets we've heard in practice. For 
question types for which this seems to work, most tossup questions 
rank from 4 to 7, while bonuses sometimes contain parts ranking as 
high as 10. People who have played for a while can get many of the 8s 
and 9s simply because they keep popping up from tournament to 
tournament. People who have just started playing tend to just tune 
out when these come up. 
       My point is-- for someone who has never played quizbowl 
before, yet wants to begin writing questions, this is a useful guide 
because it shows how important something is to the world (more 
webpages = more important), if not potentially to quizbowl. For many 
of us looking back on all the packets we've heard and seen, though, 
the harder questions according to google are just part of the 
standard quizbowl fare that may seem to have been around forever.

--Wesley (wondering what to call the "scale.")  

This archive was generated by hypermail 2.4.0: Sat 12 Feb 2022 12:30:46 AM EST EST