Difference between revisions of "Circle of death"
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− | A strange, archaic term for "three-way tie." | + | A strange, archaic term for the common tournament occurence of "three-way tie." It is also possible to get a five-way tie, where everyone is 2-2 among the tied teams. |
− | + | It is considered [[good quizbowl]] to avoid paper tiebreakers like head-to-head, [[PPG]], or [[bonus conversion]] when possible, though they are used when time or the number of questions is limited. The current [[ACF]] rules provide for the use of PPG and then bonus conversion if there are not enough packets to play off the tie. | |
− | + | The term "circle of death" is also used by the [[NAC]] to designate the double-elimination playoff at the end of the tournament. | |
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− | The term "circle of death" is also used by the [[NAC]] to designate the double-elimination playoff at the end of the tournament | ||
[[Category:Quizbowl lingo]] | [[Category:Quizbowl lingo]] |
Revision as of 01:24, 10 December 2020
A strange, archaic term for the common tournament occurence of "three-way tie." It is also possible to get a five-way tie, where everyone is 2-2 among the tied teams.
It is considered good quizbowl to avoid paper tiebreakers like head-to-head, PPG, or bonus conversion when possible, though they are used when time or the number of questions is limited. The current ACF rules provide for the use of PPG and then bonus conversion if there are not enough packets to play off the tie.
The term "circle of death" is also used by the NAC to designate the double-elimination playoff at the end of the tournament.