Difference between revisions of "Points per bonus"

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(Created page with "'''Points per bonus''' is a statistic that refers to the amount of points a team receives per bonus heard. In most forms of Quiz Bowl, toss-ups are followed by bonus q...")
 
(As originally written, the article failed to convey many of the important things about PPB, and presented facts that more properly belong in other articles)
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'''Points per bonus''' is a [[statistic]] that refers to the amount of points a team receives per bonus heard. In most forms of [[Quiz Bowl]], toss-ups are followed by bonus questions for the answering team. Some formats, such as [[ACF]], use three-part bonuses where each part is worth ten points. Getting a high percentage of bonus points is generally necessary for successfully playing the game and indicates depth of knowledge in a given subject.
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'''Points per bonus''' or '''PPB''' is a [[statistic]] calculated as the number of points earned on [[bonus questions]], divided by the number of bonus questions heard. In most formats, it therefore is between 0 and 30, inclusive.
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PPB is conventionally reported to two decimal places. When calculating it, care must be taken to account for any tossups a team might have answered that did ''not'' lead to a bonus question, which in many formats means correct tossups answered in [[overtime]]. In formats with [[bonus bouncebacks]], PPB conventionally only refers to points on ''controlled'' bonuses (i.e., bonus questions following tossups that a team answered correctly), though some tournaments do not properly separate bounced-back bonus points in their statistics.
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==Application==
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Because a team's performance on bonus questions is, in principle, dependent only upon themselves and not upon their opponents, some tournaments use PPB to break ties among teams that played different sets of opponents. Critics of this practice point out that discarding half the game of quizbowl (i.e., tossup performance) tends to skew results, and indeed, actual results do not entirely bear out the idea that PPB correlates better to actual results than does [[points per tossup heard]] even among teams with different schedules. Variability in questions and packets can (despite writers' and editors' best efforts) significantly affect both PPB and PPTUH, perhaps more than scheduling considerations: a team's PPB is influenced by which bonuses they happened to hear, and even comparing teams with common opponents on PPTUH is questionable given that such teams will necessarily have played their common opponents on different packets.
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The [[Morlan rankings]] are based in significant part on PPB.
  
 
[[Category: Statistics ]][[Category:Quizbowl basics ]]
 
[[Category: Statistics ]][[Category:Quizbowl basics ]]

Revision as of 23:43, 29 January 2017

Points per bonus or PPB is a statistic calculated as the number of points earned on bonus questions, divided by the number of bonus questions heard. In most formats, it therefore is between 0 and 30, inclusive.

PPB is conventionally reported to two decimal places. When calculating it, care must be taken to account for any tossups a team might have answered that did not lead to a bonus question, which in many formats means correct tossups answered in overtime. In formats with bonus bouncebacks, PPB conventionally only refers to points on controlled bonuses (i.e., bonus questions following tossups that a team answered correctly), though some tournaments do not properly separate bounced-back bonus points in their statistics.

Application

Because a team's performance on bonus questions is, in principle, dependent only upon themselves and not upon their opponents, some tournaments use PPB to break ties among teams that played different sets of opponents. Critics of this practice point out that discarding half the game of quizbowl (i.e., tossup performance) tends to skew results, and indeed, actual results do not entirely bear out the idea that PPB correlates better to actual results than does points per tossup heard even among teams with different schedules. Variability in questions and packets can (despite writers' and editors' best efforts) significantly affect both PPB and PPTUH, perhaps more than scheduling considerations: a team's PPB is influenced by which bonuses they happened to hear, and even comparing teams with common opponents on PPTUH is questionable given that such teams will necessarily have played their common opponents on different packets.

The Morlan rankings are based in significant part on PPB.