Re: Panasonic critique

Moi: <<< The major downside though about
Panasonic format though is that many of the kids that have
competed in this format really don't like it all that much
(sampling from the people who compete in college that have
memories of their Panasonic experience). The other problem
is that the best team can get screwed out of winning
a match very easily. The "meet-play" of Panasonic
is very difficult to satisfy, and you won't see too
many college programs recommend running it for high
school (much less even college) competitions.
>>>

I have seen a copy of the questions they [Brain
Teasers
<a href=http://www-curriculum.inst.pcsb.k12.fl.us/InstructionalServicesDiv/AcademicCompetitions/BrainTeasers target=new>http://www-curriculum.inst.pcsb.k12.fl.us/InstructionalServicesDiv/AcademicCompe
titions/BrainTeasers</a> ] provide. For the format, the questions are
acceptable since their 5-pointers are buzzer-speed
questions, their 10's are a bit more elaborate, and the 15's
are definitely more involved. The determination of
what makes a "difficult" clue difficult is worth
critiquing though, not to mention my dislike for multiple
choice or multi-match questions.

I won't argue
about having a panel of experts on hand, but I suspect
that's more the influence of the fact the competition is
underwritten and supported (to some extent) by a Board of
Education and that they can draft coaches or teachers to
act as those experts. At the college competitions and
college-run HS comps, while we may not have as many
"credentialized" experts onhand as judges, we generally have the
question-writers in attendance who could resolve protests. At
least speaking about the PACE NSC (which I'm sure holds
up as well for NAQT), as a whole the volunteers who
help staff the comp have a good wealth of experience
and knowledge to resolve issues that may come
up.

However, the game format itself is different and (as you
point out for Decathlon) I believe the preparation is
different compared to other qb competitions since you have
to play against as many as five different teams,
which most teams seldom (if ever) do in regular match
play. That is very frustrating for teams that compete
in match play much more.

At least back in
1998, Texas won the Panasonic tournament. Obviously
many of the teams that I talked to had "sour grapes"
complex when they said that clearly Maryland played
"desperate" down the stretch, while Texas wound up getting
less than 4 15-pt questions to win the game (if I
recall that correctly). I don't discount Klein Forest
winning Panasonic; they clearly played that game the best
in the championship round. But many coaches felt a
bit dissatisfied that a team can really win a quiz
bowl tournament without being the best or most
aggressive on the buzzer (i.e., win tossup questions). That
is antithetical to the nature of qb as most of us
play it.

In addition, the questions themselves
do not always reward early knowledge. Many of the
questions when it comes to listing items have strategically
placed blanks that screw people who are used to playing
on "impulse" or "second nature." We can debate
whether this should be rewarded in qb, but nevertheless,
that's what we reward on tossup questions for the most
part, but asking a question to "fill in the blanks in
the following quotation... I pledge allegiance to the
<blank> of the United <blank> of America...
(example)" when some people will ring in on the first blank
and say "flag" and get screwed out of the rest of the
blanks in the quote...

Maybe it's just a
difference in preparation, but to work for 8 months of the
year and then change gears in this format is a like
forcing a qb team to play AD for its state or national
championship. (Not like certain teams I know aren't forced to
doing that already.)

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