Difference between revisions of "Rules"
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+ | {{Rule disclaimer}} | ||
+ | {{Rules of the game}} | ||
+ | :''For the QBWiki rules, see [[QBWiki:Rules]].'' | ||
'''Rules''' refers to the policies and procedures governing gameplay at [[tournaments]]. (Sets of rules are sometimes called "formats", a usage that can create confusion with the different concept of [[tournament format]].) | '''Rules''' refers to the policies and procedures governing gameplay at [[tournaments]]. (Sets of rules are sometimes called "formats", a usage that can create confusion with the different concept of [[tournament format]].) | ||
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Many statewide organizations, leagues, etc. have their own rules. | Many statewide organizations, leagues, etc. have their own rules. | ||
+ | |||
+ | |||
+ | ==Comparison of common rule sets== | ||
+ | {| class="wikitable" | ||
+ | ! Aspect | ||
+ | ! [[NAQT rules]] | ||
+ | ! [[ACF rules]] | ||
+ | ! [[PACE rules]] | ||
+ | |- | ||
+ | ! Regulation match length | ||
+ | | [[timed play|timed]] with two halves of 10 minutes (middle school: 9 minutes, college: 11 minutes); usually maximum 24 [[tossup-bonus cycles]]; SCT games are two 11-cycle halves | ||
+ | | 20 [[tossup-bonus cycles]] | ||
+ | | 20 [[tossup-bonus cycles]] | ||
+ | |- | ||
+ | ! Players at a time on each team | ||
+ | | 4 | ||
+ | | 4 | ||
+ | | 4 | ||
+ | |- | ||
+ | ! Regular [[tossup]] value | ||
+ | | 10 points | ||
+ | | 10 points | ||
+ | | 10 points | ||
+ | |- | ||
+ | ! [[Powers]] | ||
+ | | 15 points | ||
+ | | Not available | ||
+ | | 20 points | ||
+ | |- | ||
+ | ! [[Interrupt penalties]] | ||
+ | | –5 points | ||
+ | | –5 points | ||
+ | | Not issued | ||
+ | |- | ||
+ | ! Time after recognition to answer a tossup | ||
+ | | 3 seconds | ||
+ | | 5 seconds | ||
+ | | 5 seconds | ||
+ | |- | ||
+ | ! <span title="That is, how long after a tossup is completed before it goes dead">Tossup [[going dead|"time to live"]]</span> | ||
+ | | 3 seconds | ||
+ | | 5 seconds | ||
+ | | 5 seconds | ||
+ | |- | ||
+ | ! Bonuses | ||
+ | | 3 parts, 10 points each | ||
+ | | 3 parts, 10 points each | ||
+ | | 3 parts, 10 points each | ||
+ | |- | ||
+ | ! [[Bounceback]] bonuses | ||
+ | | No | ||
+ | | No | ||
+ | | No (Formerly used in current format from 2010-2019 and in 2022) | ||
+ | |- | ||
+ | ! <span title="Unless otherwise specified by the individual bonus">Time per bonus part</span> | ||
+ | | 5 seconds; ask for an answer after 4 | ||
+ | | 5 seconds; ask for an answer after 4 | ||
+ | | (Controlling team: 5 seconds; ask for an answer after 4<br />(Formerly) Non-controlling team: 3 seconds; no ask | ||
+ | |- | ||
+ | ! [[Timeouts]] | ||
+ | | one (30 seconds) per team | ||
+ | | one (30 seconds) per team | ||
+ | | one (30 seconds) per team | ||
+ | |- | ||
+ | ! Substitutions | ||
+ | | At timeouts, at halftime, or before overtime | ||
+ | | At halftime or before overtime | ||
+ | | At halftime or before overtime | ||
+ | |- | ||
+ | ! [[Overtime]] | ||
+ | | Three tossups without bonuses, then [[sudden death]] if necessary | ||
+ | | [[Sudden death]] | ||
+ | | [[Sudden death]] | ||
+ | |} | ||
+ | |||
+ | [[Category:Quizbowl basics]] |
Latest revision as of 14:20, 24 February 2025
Disclaimer: This article is about rules. Its contents are not authoritative. Please consult official rules for up-to-date information.
NAQT | gameplay rules • eligibility rules • correctness guidelines |
---|---|
ACF | gameplay rules • eligibility rules |
PACE | gameplay and eligibility rules |
The Rules of the Game
Before the game
During the game
- For the QBWiki rules, see QBWiki:Rules.
Rules refers to the policies and procedures governing gameplay at tournaments. (Sets of rules are sometimes called "formats", a usage that can create confusion with the different concept of tournament format.)
The following rule sets are in common, current nationwide use:
- NAQT rules, sometimes with modifications to the rules about timed play
- ACF rules, sometimes with the modification of adding powers
- PACE rules (by far the least common at local tournaments, but prominently used at the NSC)
The modifications mentioned are common; other modifications also occur.
Many statewide organizations, leagues, etc. have their own rules.
Comparison of common rule sets
Aspect | NAQT rules | ACF rules | PACE rules |
---|---|---|---|
Regulation match length | timed with two halves of 10 minutes (middle school: 9 minutes, college: 11 minutes); usually maximum 24 tossup-bonus cycles; SCT games are two 11-cycle halves | 20 tossup-bonus cycles | 20 tossup-bonus cycles |
Players at a time on each team | 4 | 4 | 4 |
Regular tossup value | 10 points | 10 points | 10 points |
Powers | 15 points | Not available | 20 points |
Interrupt penalties | –5 points | –5 points | Not issued |
Time after recognition to answer a tossup | 3 seconds | 5 seconds | 5 seconds |
Tossup "time to live" | 3 seconds | 5 seconds | 5 seconds |
Bonuses | 3 parts, 10 points each | 3 parts, 10 points each | 3 parts, 10 points each |
Bounceback bonuses | No | No | No (Formerly used in current format from 2010-2019 and in 2022) |
Time per bonus part | 5 seconds; ask for an answer after 4 | 5 seconds; ask for an answer after 4 | (Controlling team: 5 seconds; ask for an answer after 4 (Formerly) Non-controlling team: 3 seconds; no ask |
Timeouts | one (30 seconds) per team | one (30 seconds) per team | one (30 seconds) per team |
Substitutions | At timeouts, at halftime, or before overtime | At halftime or before overtime | At halftime or before overtime |
Overtime | Three tossups without bonuses, then sudden death if necessary | Sudden death | Sudden death |