Difference between revisions of "Conversion"

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1) '''Converting''' a question is the act of getting a question correctly (i.e. converting the words of the question into points for one's team).<br>
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{{confuse|[[downconversion]] (editing questions to be shorter and easier to use them for another purpose) or [[upconversion]] (the opposite)}}
2) '''Conversion''' statistics, which measure the extent to which questions were converted across the tournament. These include [[conversion metrics|metrics]] like [[points per game]] and [[points per bonus]]. More recently, [[NAQT]] has released category-by-category statistics on the percentage of [[tossups]] that were converted across a large sample of game rooms,  
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In quizbowl jargon, '''conversion''' (or '''converting''' a question) is the act of [[get|getting a question correct]].
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The term can be understood as taking the words of a question and "converting" them into points for one's team.
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In most contexts, "conversion" refers to aggregate conversion (or conversion rate), usually across an entire tournament.
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So for example, [[bonus conversion]] generally refers to performance on all bonuses played across a tournament.
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Various [[conversion metrics]] (like [[points per game]] and [[points per bonus]]) derived from [[conventional statistics]] can offer basic insight into team skill or tournament difficulty.
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On the other hand, [[conversion statistics]], which specifically measure the conversion of individual questions, require more fine-grained data or special tools.
  
 
[[Category: Quizbowl lingo]]
 
[[Category: Quizbowl lingo]]

Revision as of 00:34, 24 April 2021

Not to be confused with downconversion (editing questions to be shorter and easier to use them for another purpose) or upconversion (the opposite).

In quizbowl jargon, conversion (or converting a question) is the act of getting a question correct. The term can be understood as taking the words of a question and "converting" them into points for one's team.

In most contexts, "conversion" refers to aggregate conversion (or conversion rate), usually across an entire tournament. So for example, bonus conversion generally refers to performance on all bonuses played across a tournament.

Various conversion metrics (like points per game and points per bonus) derived from conventional statistics can offer basic insight into team skill or tournament difficulty. On the other hand, conversion statistics, which specifically measure the conversion of individual questions, require more fine-grained data or special tools.