Selling Packs? (was Re: chat room pack)

"Something else that should be considered is that
reading packets from fresh tournaments might also cut
into the sale of those packets. Perhaps we shouldn't
be reading packets in the chat room until they're at
least a year old and would, presumably, be headed to
the public archive."

You know, the more mature
the circuit gets, and the more tournaments occur, I
wonder whether or not this whole "selling packs" thing
is worth the few dollars it makes schools. I'm only
familiar with the numbers at MN and WI, but the amount we
got from selling packets was minimal compared to the
entry fees. We didn't pull the stunt (at least I've
always thought it was slimy) of charging contributing
teams for the packets.

Would it be that great a
strain on schools that host tournaments to put their
packets online immediately? There are probably thousands
of packets that don't exist in digital form because
whoever the tournament director was held on to them (I
know I've lost at least two tournament's worth) and
only exist in hardcopy a few places. 

How much
is complete accessibility of future tournaments
worth to your team? Or the knowledge that your finally
crafted invitational packet has a lifetime of years and
not until someone's hard disk crashes? At least in my
opinion, enough to forfeit the small dollar amount to be
gained by selling the packets.

I would propose
that we scrap selling invitational packets and release
them to archives as soon as the tournament(s) has been
completed. Would anyone go broke if we did this?

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